The LOST
Multicursality & the Reader’s Role
This section explores reader agency in multi-path narratives, particularly in ergodic texts and theatre. It examines how the act of reading (or performing) is shaped by choice, constraint, and interpretation, positioning Wayfinder as an artefact that inherently resists singular readings.
Go on...
The Wind /
The Daughter
Breadcrumb Trails & Fractured Journeys: Navigation in House of Leaves
An EP of music reflecting on a life lived in joy, in anger, in regret. These are the memories made along the way.
Dance
Footnotes & References
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Core Theoretical Foundations:
- Marie-Laure Ryan – Possible Worlds, Artificial Intelligence, and Narrative Theory – multi-path narratives as interactive storytelling.
- Borges – The Garden of Forking Paths – how narrative structure mirrors labyrinthine design.
- Espen Aarseth – Cybertext – how multicursality challenges linear storytelling.
- Marie-Laure Ryan – Possible Worlds, Artificial Intelligence, and Narrative Theory – multi-path narratives as interactive storytelling.
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Critical Debates and Counterarguments:
- Does multicursality offer true agency or just the illusion of choice?
- Can multi-path narratives offer emotional depth, or do they sacrifice coherence?
- How does interpretation change when the reader chooses the order of events?
- Does multicursality offer true agency or just the illusion of choice?
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Empirical Studies & Case Studies:
- Choose Your Own Adventure books – early ergodic storytelling structures.
- S. – reader co-creation through divergent paths.
- The Stanley Parable – player agency as a navigational illusion.
- Choose Your Own Adventure books – early ergodic storytelling structures.