The Wind path
The Box as Compass
Exploring how the box serves as a navigational anchor, guiding actors through fragmented storytelling without a script in the traditional sense. It assesses how ergodic principles function within physical, tangible objects.
Lost?
The Lost /
The Dead
Mise En Scene
A short film on the freedom of youth and the consequences of that raw energy. Where do your feet lead you, and are you in control of them?
Dance
Footnotes & References
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Core Theoretical Foundations:
- Laurel – Computers as Theatre – interactive systems as performative experiences.
- Juul – Half-Real – differentiates navigational play from structured narratives.
- Aarseth – Cybertext – analysing objects as ergodic texts.
- Laurel – Computers as Theatre – interactive systems as performative experiences.
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Critical Debates and Counterarguments:
- Is the box a fixed structure or an open system?
- Does navigation depend on player agency or authorial control?
- Are physical ergodic objects as effective as digital ones?
- Is the box a fixed structure or an open system?
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Empirical Studies & Case Studies:
- Wayfinder Box – fragmented storytelling through physical objects.
- Building Stories – interaction via reconfigurable print media.
- The Raw Shark Texts – textual fragments as navigational signposts.
- Wayfinder Box – fragmented storytelling through physical objects.