The Lost
The Lost Map
A deliberately false navigation guide that appears helpful but subtly misdirects. This serves as both meta-commentary and a player’s experience of unreliable navigation.

PATHS.
Which way will you go?
The Lost /
The Dead
A Dance Between The Trees
A short film on the freedom of youth and the consequences of that raw energy. Where do your feet lead you, and are you in control of them?
Dance
Footnotes & References
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Core Theoretical Foundations:
- Espen Aarseth – Cybertext: Perspectives on Ergodic Literature (1997) – defines ergodic literature and the necessity of non-trivial effort in navigating texts.
- Marie-Laure Ryan – Narrative as Virtual Reality 2 (2015) – explores narrative immersion and interactivity.
- Tim Ingold – Lines: A Brief History (2007) – discusses wayfinding as an embodied practice in space and movement.
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Critical Debates and Counterarguments:
- Katherine Hayles – How We Became Posthuman (1999) – critiques the over-reliance on digital/fragmented texts as “true” ergodic literature.
- Henry Jenkins – Convergence Culture (2006) – argues against fixed authorial intent in non-linear media.
- John Bryant – The Fluid Text (2002) – debates whether text mutability undermines narrative coherence.
- Katherine Hayles – How We Became Posthuman (1999) – critiques the over-reliance on digital/fragmented texts as “true” ergodic literature.
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Empirical Studies & Case Studies:
- Twine Narratives – examines navigation in user-generated hypertext stories.
- The Stanley Parable (2013) – as an interactive game that constantly questions player agency.
- Choose-Your-Own-Adventure Books – historical evolution of interactive storytelling.
- Twine Narratives – examines navigation in user-generated hypertext stories.