The Wind path
This Way Up
This chapter contextualises how Wayfinder embodies ergodic navigation, positioning the box itself as a map, a puzzle, and a fragmented script that requires performer interaction. It explores how physical space, text placement, and the act of discovery shape narrative engagement.
Move.
The Wind /
The Daughter
Mapping The Unknown
An EP of music reflecting on a life lived in joy, in anger, in regret. These are the memories made along the way.
Dance
Footnotes & References
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Core Theoretical Foundations:
- Aarseth – Cybertext – defines navigation as an active process shaping narrative comprehension.
- Ryan – Narrative as Virtual Reality 2 – explores how non-linear paths create interactive meaning.
- Schechner – Performance Theory – connects actor movement with spatial storytelling.
- Aarseth – Cybertext – defines navigation as an active process shaping narrative comprehension.
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Critical Debates and Counterarguments:
- Is navigation truly interactive or just pre-structured? (Juul vs. Jenkins).
- Does fragmentation enhance or hinder meaning-making? (Barthes vs. Eco).
- Can physical ergodic elements exist in traditional theatre spaces? (Murray vs. Laurel).
- Is navigation truly interactive or just pre-structured? (Juul vs. Jenkins).
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Empirical Studies & Case Studies:
- Wayfinder Box – the physical artefact as a navigational tool.
- S. – navigation via marginalia, physical ephemera, and layered narratives.
- Sleep No More – exploring theatre spaces as navigational performance.
- Wayfinder Box – the physical artefact as a navigational tool.